Alfred J. Hoerth: Archaeology and the Old Testament

Archaeology and the Old Testament


Archaeological discoveries can shed a flood of light on the biblical text. This richly illustrated resource, now available in paperback, offers illuminating archaeological information related to the Old Testament. In this readable and accessible volume, Alfred Hoerth surveys the entire Old Testament, pointing out the relevant archaeological material and explaining how it enriches biblical studies. In an attempt to bridge the Old and New Testament worlds, he devotes the final chapter to an examination of the intertestamental period. The text boasts over 250 illustrative items--charts, photographs, line drawings, and maps.

It's 1849 ...and Nellie O'Neill has arrived in South Australia on a ship bringing orphan girls from Irish workhouses. She has left the famine in Ireland far behind, and is full of hopes and dreams for the future. She wants to learn to read, to be part of a family once more and never to be hungry again. Can Nellie make her wishes come true? Join Nellie across all four stories about an Irish girl with a big heart in search of the freedom to be herself. Brave, adventurous, loyal, and clever, Nellie is a remarkable Australian Girl. Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. * Learn game development from 2D animation to 3D cameras and effects * Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts * Build three complete, exciting games using 2D, Archaeology and the Old Testament ebook pdf 3D, and multiplayer techniques * Develop for and deploy your games to the Xbox 360 and Windows Phone 7

Author: Alfred J. Hoerth
Number of Pages: 448 pages
Published Date: 20 Feb 2009
Publisher: Baker Publishing Group
Publication Country: Ada, MI, United States
Language: English
ISBN: 9780801036255
Download Link: Click Here


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